Gen Z isn’t like earlier generations, challenging corporate trainers to find ways to boost their engagement in the workplace.
That’s according to the annual Kahoot! EdTrends Report for Corporate Trainers, which says that, among other things, Gen Z workers “expect the best technology in the workplace for all purposes.” That can make it tough on employers who are behind the curve in updating workplace technology, as well as the HR personnel who have to train them and keep them engaged.
Nearly half of corporate trainers say they modify their training practices to cater to GenZ, with the top three changes being provision of more interactive, hands-on training, gamification of training, and increased usage of mobile devices.
GenZ isn’t shy about saying how they want to be trained, either; 62 percent of trainers said GenZ employees prefer using mobile apps, and 48 percent picked online tools. Training with videos and social media are also big winners for GenZ workers, with 39 percent and 34 percent of trainers, respectively, choosing these options.
Still, traditional training methods—in classrooms—are still big with corporate trainers, despite the fact that even half of non-GenZ workers saying that they’d rather be trained via gamification or game-based learning methods. In addition, 42 percent say they want to be trained on the job, thus favoring hands-on learning.
Non-GenZ workers also said they’d like to change company training methods to include more hands-on and interactive training, flexibility in training and more time for training.
Even the way trainers measure training results is evolving. According to the report, trainers are coming up with more sophisticated ways of measuring learning outcomes, with a total of 72 percent saying they measure either by using reports and analytics, through a Learning Management System, or some other way. But that group lags behind the percentage of trainers (85 percent) that use information measurement methods, such as conducting surveys or informal discussions.
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